HexHiveTD
we must protect the flowers, place towers that suitable for enemies and position, place your bee warriors on field.
I am focusing more on synergies between towers rather than creating more towers, so the decision made part not about which tower or which upgrade path but it will be which towers should I put togather.
we also have hero bee which has aura that buff nearby towers or units but also he needs to travel to behind the battlefield and destroy the nests, nests spawns enemy slowly but if they didint destryoed such time their spawn rate increase.
also as you can see in video the main nest that looks like portal expand during the gameplay and you cant place towers or units in that range that pushes player to build new line of defense at the back.
there are 6 different maps that require multi directional defense (this map is tutorial map), and there are 5 different theme that not only colour change but it adds some changes like spawn faster, units hp low etc.
| Published | 3 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | goldenstonegames |
| Genre | Strategy |
| Made with | Godot |
| Tags | 2D, Godot, Top-Down, Tower Defense |
| AI Disclosure | AI Assisted, Code, Sounds |
